| PUB. APP. NO. | Title | |
| 1 | 20110190065 | ALLOWING MEDIA AND GAMING ENVIRONMENTS TO EFFECTIVELY INTERACT AND/OR AFFECT EACH OTHER |
| 2 | 20110189004 | FAN INLET AND METHOD |
| 3 | 20110188677 | USING AN AUDIO CABLE AS AN INDUCTIVE CHARGING COIL |
| 4 | 20110188431 | Momentary Burst Protocol for Wireless Communication |
| 5 | 20110188179 | HANDHELD DEVICE ENCLOSURE |
| 6 | 20110188178 | HIGH TOLERANCE CONNECTION BETWEEN ELEMENTS |
| 7 | 20110188150 | DISK DRIVE WITH STATE-INFORMATION DATA BUFFER |
| 8 | 20110187736 | System and Method for Processing Graphics Operations with Graphics Processing Unit |
| 9 | 20110187531 | SYSTEMS AND METHODS FOR SECURING HANDHELD ELECTRONIC DEVICES |
| 10 | 20110186325 | COSMETIC CO-REMOVAL OF MATERIAL FOR ELECTRONIC DEVICE SURFACES |
| 11 | 20110185562 | FLUSHNESS SHIMS |
Of Note
Inductive charging using an audio cable as the coil:
1. A method for inductively charging an electronic device, comprising:
- providing a charging mechanism which is configured to enable a user to wind an audio cable for the electronic device multiple times around the charging mechanism so that one or more conductors in the audio cable form an inductive receiving coil;
- generating a magnetic field through the charging mechanism to induce a current in the inductive receiving coil; and
- using the induced current in the inductive receiving coil to charge a rechargeable battery for the electronic device.


No comments:
Post a Comment